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Hey SlingshotMage I wanted to come by and say this game is absolutely FANTASTIC. My friend recently showed me this and as a big fan of Pac-Man I gotta say you captured the vibe and feel of the OG and made it even better in some regards.
There are a few bugs and quirks we encountered but overall we had a blast! Ill probably try to cover this game in the future but if you want detailed feedback I can let you know here or on Discord (ProTayToe).
Anyway thanks for helping me relive my childhood and adding to it, youre the best!

Any instructions on how to set up a game with friends for dummies like me?

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Hi Mimicry, the lobby system works in a similar way to Among Us, here is an explanation:

-All players set up a unique nick and go to server

[HOST]
-1 player creates the lobby that everyone will join by double clicking [Create lobby]
The lobby creator has control over the match settings, score to win, map to play, and some balance related things.

[GUESTS]
-After the host creates a lobby, the other players double click the nick of the host on the lobby list to join that lobby
if no lobbies show up, this either means that there are no lobbies, or, that the lobby was created after you entered the screen, double clicking [Refresh list] will load the list again

Congrats! you have joined a lobby
Now the host can start the game.

Up to 5 players can play together, it is recommended to play with 4 or 5 players for a more balanced experience, so make sure to invite some friends or people on discord ^.^

Edit:
I originally sent an incomplete reply... oops

I felt like you need to add single player and multiplayer mode. In Single Player mode, you have to win against CPUs just like the og Pac-Man Vs, in multiplayer mode, you just play with friends and, stuff.

A singleplayer mode with CPUs could be a good idea actually, it's nice to try the game with no other people needed
If I make CPUs, I could try to make them a optional toggle for multiplayer too, so you can play with let's say, 2 players and 3 CPUs

Ok, the apps don't work no more cuz McAfee thinking this is a virus.

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I have a few questions to ask you.

1. Will this game harm my computer?

2. How will I find players to play with?

3. Can you add Spunky and Tim?

4. Planned more updates?

Greetings The Pac-Man Gamer 7650.

1. The game won't harm your computer, Clickteam's executables have had the issue of being detected as malicious for some time now... sorry for the issues (Just make sure to download it from Itch.io, I haven't uploaded it on any other page).

2. In other games you would hop right online and join a lobby, however with an obscure fangame... yeah, you would need to ask someone else to play, I recently created a Discord https://discord.gg/zEAzc9mnZJ so people can get together / follow me for updates.

3. Adding a gray (Spunky) color and a brown (Tim) color should be easy, so yeah.

4. Kind of, maybe I could add stages from other games, original stages, small costumes (Like Ms. Pac-man bow or junior's hat), changing some TCP messages to UDP, I'll see.

Thanks bro.

this is so underrated holy cow

not only does the game play well and is balanced, but its really, really easy to use a server and you don't need to do dumb networking stuff.

good job!

Idk for the new server app.

OH MY GOD ONE WORKS!!!!!!!!!!!!!!!!!!!1

Huh, one is starting well I guess.

Bro I can't play, the app just closes and McAfee said they got rid of the virus.

Sorry for the Issues... It's a false positive, an ongoing problem with Clickteam Fusion (The game engine)

Here are some Clickteam games published on steam that have also had, or are having this issue...

Freedom Planet https://steamcommunity.com/app/248310/discussions/0/617321352091321116/

Aggelos https://steamcommunity.com/app/717310/discussions/0/3012305144363098669/ 

Inexistance Rebirth https://steamcommunity.com/app/1297390/discussions/0/2246677986023782958/?ctp=4

Dark Devotion https://steamcommunity.com/app/718590/discussions/0/3823032780409912489/

Five Nights at Freddy's 4 https://steamcommunity.com/app/388090/discussions/0/1696046342857009017/

I'll see what I can do on my end, whoever, I cannot promise anything, have already tried some methods in the past, but welp... Clickteam

Checked the game on VirusTotal:
https://www.virustotal.com/gui/file/1dc0d3587ea1f0d444321d1ae582d8850d7fa9c50224...

It is indeed flagged by a small amount security vendors, but no sandbox.

The issue it's also inconsistent, as both McAfee and Avast appear as undetected/safe, but both detect it when running the game locally Dx.

You can add the game to the exclusions of your antivirus, sorry again for the inconveniences.

PD:

Ok, so, I created a blank project in Clickteam and exported it immediately, funny thing, it is flagged by more antiviruses than the actual game.
https://www.virustotal.com/gui/file/9d9f4139096f5a36dc712ab8da3859d0053ef2fadb9f...

Welp... Clickteam.

(+1)

cool :) played it with my son

how do you find what the ip is to play

you can't play alone. The host player's ip is the one you connect to. On a local wifi network you can see different ips of connected devices on the admin page of your router or somewhere in the settings of each computer. It's always different according to the situation so I can't help you. Modern games don't have direct ip connections anymore cause it's often a hassle.

thx it was pretty fun with 5 players

Hola, no he podido conectar en ningun host para jugar en línea desde el juego. ¿Por que no pusiste también un multiplayer local como lo fue el Pac-Man Vs. de Gamecube y su remaster de la Switch? Donde se pueda conectar los dispositivos más cercanos.

Buenas Ofihombre, no comprendo a que te refieres del todo... Coloco abajo las posibles respuestas a tu problema.

(Cada jugador require una pc para jugar)

Local en una misma pc: esta opción no fue implementada ya que arruina el hecho de que los fantasmas tengan un rango de visión limitado, ya que todos verían toda la pantalla.

En una misma red wifi/hotspot: pueden conectarse a traves del mismo wi-fi y colocar la ipv4 del host sin necesidad de port forwarding o Hamachi.

En distintas redes wi-fi (online, Port forward): requiere colocar la ipv4 del host y el port 6121, el host en algunos casos deberá abrir los puertos de su router manualmente (busca un tutorial sobre port forwarding, teniendo en cuenta el modelo de tu router, ya que ciertos router necesitan distintos procedimientos)

En distintas redes wi-fi (Hamachi): todos los jugadores requieren Hamachi, un jugador crea una red y los otros se unen, después alguien hace de host para la partida y finalmente, simplemente se conectan a través de la ip de Hamachi del que crea la partida y voila.

Espero que alguno de esos métodos te sea util.

Quizás me refería a un multiplayer locas basado en la conexión de los dispositivos más cercanos. Pues sinceramente no he probado antes ninguno de esos métodos para las partidas online.